Army Compendium.
Anytime you see this skull image, click on it to return to this index
1.0 About Compendium
2.0 Army selection
2.1 Equipment list
2.2 Dark Elf special rules
3.0 Characters
3.1 Regiments
3.2 War Machines
3.3 Monsters
4.0 Special Characters
1.0 About Compendium
Before you use this publication, please realize, that making life easier
for people who don't want to buy an army book was not my intention. This
Compendium is for people who own the original Dark Elves Army book, but
don't want to carry it oround everywhere. As many people know, citadel
figures are not so heavy, but to many books in the backpack increase the
weight of the precious baggage, and no one want's to have bad posture.
In addition, the book wears of and falls apart if overused. Therefore,
such person may print out this nice compendium, put it in the folder, with
his roster sheet and take it with him enywhere he want. Alternatively,
this Compendium may aldo be usefull for people who want to start to collect
Dark Elf army, but would want to know their strenghts and weakneses before
buying, those who cant get original Army Book anywhere, or finaly for those
poor souls who lost (read give to a friend for a couple of days) their
books, and don't want to buy new one. In oter words, if you raed this article,
and feel you like this army, please go to store and buy the original! Why?
Because there you will find the history of the race, stories, more accurate
descriptions, and finaly large high quality maps and pictures. This compendium
is based on a Dark Elf Army Book. It also contains Slave rules from Citadel
Jurnal, and Dark Elf Chariots rules (my own inspired by couple web pages)
which were ommited in the original publication. I however feel that those
articles realy deserve to be inDark Elf army, and without them it would
not be complete. The unit descriptions aren't always the same as in book-
somtimes I tried to describe them in my own words. I also explained the
special rules very briefly, because the detail explanations are in the
army book. Still, this compendium will give you all information needed
to playtest the Dark Elf army (that's why I call it Compendium), and hopefully
will give you a feealing of it. However if you decide to collect this army,
PLEASE BUY ARMY BOOK!
2.0 Army selection
Characters | 0-50% |
Regiments | 25%+ |
War Machines | 0-25% |
Monsters | 0-25% |
Allies* | 0-25% |
2.1-1 Hand-to-Hand combat and missle weapons:
Single hand weapon | free |
Additional hand weapon | 1 |
Double handed weapon | 2 |
Halaberd | 1 |
Spear | 1 |
Lance | 2 |
Repeating crosbow (*) | 3 |
2.1-2 Armour
Shield | 1 |
Light Armour | 2 |
Heavy Armour | 3 |
All Dark Elves are subjected to folowing rules:
Hate High Elves: Dark elves hate their ancient enemies the High Elves so intensly that thay will often fight them to the death rather than run away. When fighting High Elves, Dark Elves are affected by tahe rules for hatered as described in the Warhammer rulebook.
Dark Elf Obediance Tests: all Dark Elf regiments have to test for obediance if there is any High Elf unit, or model within 24". This does not affect independent characters, war machines or monsters. Harpies do not hate High Elves, therefore they don't have to test for obidience. For each unit that have to pass the obedience test roll D6. On any score higer than one, unit remains under control. If you rolled 1 such unit have to imidiately charge nearest unit of High Elves or if no such target is in range, move at full speed toward the nearest one. Unit that failed obedience test in previus turn, is not affected in next.
Dark
Elf General.................................160 points
Dark Elf Lords are mighty and proud nobles. They usualy have a retinue
of slaves and Elves who serve them. Such retiniues are usualy small fighting
forces, and army like formations. Dark Elf Lords themselves are dependant
on more powerful nobles or Witchking himself. They are the ruling aristocracy
of Dark Elf race.
Your army must invclude a Dark elf general to lead it. Alternatively,
you may use one of the special characrters described in section 4.0. Unless
you chose to use one of them the General has characteristics shown below.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Dark_Elf_General | 5 | 7 | 7 | 4 | 4 | 3 | 9 | 4 | 10 |
Cold_One | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Dark_Steed | 9 | 3 | 0 | 3 | 3 | 1 | 4 | 1 | 5 |
Dark Elf Battle Standard...............................................................98
points
It's a graet honor to carry the baner of Khine to battle. Only few
have this opportunity. Elves worth of it are carefully selected from the
ranks of nobles.
The army may include a Batle Standard if you wish. Any unit within
12" from the standard may retake any break test that it fails to pass at
the first attempt. If you choose to field any slave units (CJ added rules)
total number of D3 mogels have to be sacrificed (removed) before battle.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Battle_Standard Bearer | 5 | 5 | 5 | 4 | 3 | 1 | 7 | 2 | 8 |
Cold_One | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Dark_Steed | 9 | 3 | 0 | 3 | 3 | 1 | 4 | 1 | 3 |
Dark Elf Hero...................................................104
points
Witch Elf Hero..................................................132
points
Dark Elf Heros are powerful and influential nobles. They are faithfull
servants of their masters, and in exchange for their service the Lords
give them a retinue of their own.
Witch Elf Heroes are the leaders of the cult. They preform all the
tasks given to them by the Hag Queens, and lead Witch elves in the battle
or during the Death Night.
The army may include as many Dark Elf heros as you wish within the
normal limitations of the points available.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Dark_Elf/Witch_Elf Hero | 5 | 6 | 6 | 4 | 4 | 2 | 8 | 3 | 9 |
Cold_One | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Dark_Steed | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Dark Elf Champion..............................................48
points
Witch Elf Champion.............................................62
points
Champions are wealthy noble elves. Although they have less power and
money that Lords or Heroes, they still are powerfull. Usualy they leed
the units of their masters, and wait for an opportunity for graining more
respect, wealth and recognition.
Any regiment of Dark Elves may include a Dark Elf Champion, and any
regiment of Witch Elves may include a Witch Elf Champion.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Dark_Elf/Witch_Elf Cahampion | 5 | 5 | 5 | 4 | 3 | 1 | 7 | 2 | 8 |
Cold_One | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Dark_Steed | 9 | 3 | 0 | 3 | 3 | 1 | 3 | 1 | 5 |
Dark Elf Sorcerers:
Sorcerer.........................................................................59
points
Champion Sorcerer......................................................121
points
Master Sorcerer...........................................................219
points
Sorcerer Lord...............................................................328
points
Sorcerers are the Elves who share Malekith's hunger for the dark knowledge.
Most of them was teached by the Dark Lord himself.
The army may include as many Sorcerers as you wish within the usual
limitations of points cost.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Sorcerer | 5 | 4 | 4 | 3 | 4 | 1 | 7 | 1 | 8 |
Campion_Sorcerer | 5 | 4 | 4 | 4 | 4 | 2 | 7 | 1 | 8 |
Master_Sorcerer | 5 | 4 | 4 | 4 | 4 | 3 | 8 | 2 | 8 |
Sorcerer_Lord | 5 | 4 | 4 | 4 | 4 | 4 | 9 | 3 | 9 |
Cold_One | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Dark_Steed | 9 | 3 | 0 | 3 | 3 | 1 | 1 | 1 | 5 |
Dark
Elf Assasins.......................................................56 points
During the Death Night young boys are captured by Witch Elves,
and the stronest and smartest of them are selected to be assassins. They
are trained whole their lifes by the Witch Elves and are in their services.
Any regiment of Dark Elf inflantry may include a single Dark Elf Assasin.
The Assasins was stolen away as a young child by the folowers of the Evil
god Khine. He is now a murderer supreme, and adeadly agent of his evil
cult.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Dark_Elf_Assasin | 5 | 9 | 9 | 4 | 4 | 1 | 10 | 2 | 10 |
Cold One Knights.....................................................38
pts per model
Cold One Knights are mighty champions who have dedicated their lives
to Khine. Although few in number these cold-hearted killers are amongs
the most deadly troops in the Dark Elf Army.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Cold_One_Knight | 5 | 5 | 4 | 3 | 3 | 1 | 7 | 1 | 8 |
Cold_One | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Dark
Riders..................................25 points per model
Heralds of the armies of Naggaroth, these fell riders spread fear before
them as they burn and pillage. Mounted on black horses with glowing red
eyes, the Dark Riders range ahead of the main army, spying on the
enemy and spreading mayhem and confusion.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Dark_Riders | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Cold_One | 8 | 3 | 0 | 3 | 3 | 1 | 1 | 1 | 5 |
0-1 Executioners............................................................16
pts per model
The Executioners of Har Ganeth wield their deadly axes with murderous
skill and grimm fdetermination. As they hew their enemy the Executioners
cry out their praise of Khine, a piercing wail that chils the blood of
all who hear it, a remainder of the City of Executioners where the blood
once flowed trough the streets in a scarlet torrent.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Executioner | 5 | 5 | 4 | 4 | 3 | 1 | 6 | 1 | 8 |
0-1 Back Guard of Naggaroth.......................
pts per model
The Black Guard guards Naggarond, the Tower of Cold where dwells the
mighty Which King himself. These warriors are marked by khine for service
of their grimm master, and wilingly do they lie their lives upon the altar
of battle.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Black_Guard | 5 | 5 | 4 | 3 | 3 | 1 | 7 | 1 | 8 |
Dark
Elf Crossbowmen...............................13 pts per model
Those troops are known for their magnificient weapons- the repeating
crosbows which are able of fireing multiple shoots at incredible rate.
Those weapons are bit less accurate than oridinary crosbow, it fast fireing
rate makes up the difference. Only welthier elves can serve as crossbowmen,
because their weapons are preaty expensive.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Crosbowmen | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Dark Elf Warriors..........................10 pts per
model
Main Dark Elf fighting force. Some warior regiments consist of trained
and disciplined soliders which remain in garnisons. More often however
those regiments are created if neaded by the Dark Elf nobles from the city
folk- the lesser Dark Elves which cannot refuse the proposition of their
lord, or Dark Elf slaves owned by the nobles. They are mainly used as a
support and protecion for more valuable regiments.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Warrior | 5 | 4 | 4 | 4 | 3 | 1 | 6 | 1 | 8 |
Dark Elf City Guard.........................................................11
points per model
The best Dark Elf Warriors sooner or later are chosen to serve in the
City Guard. Those elite units are the city police force, as well as the
core army regiments in the time of war. It's a great honor and prestige
for Dark Elf to be a City Guard, and this is the first step for an poor
citizen, to nobilitation. That's because the City Guard ranks are open
for all fighters, and the rank depends on the skill not on the social status.
Best City Guards are often given the Noble status by their generals or
lords, to be able to serve in more powerful elite units. Because City Guards
are highly trained in using various weapons (especialy spears and crosbows),
they developed their own special formation, which is very efective druing
the battles.
Profile | M | WS | BS | S | T | W | I | A | Ld |
City_Guard | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Witch Elves..................12 points per model
Cruel and dealdly brides of khine are one of most feared Dark Elf units.
They are devoted to the cult of Khaine, and their Hag Queens. Even Dark
Elves are affraid of them, partially because the cult is very powerfull,
and even has some controll on Witch King himself (because he is folower
of Khaine, and because of Morathi's influence), partialy because
Witch Elves are as deadly in combat as beautifull. Brides of Khine, before
the battle drink the blood of the slaves mixed with the magical posion
made from poisionuss herbs. This drives them to frenzy bloodlust.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Witch_Elves | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Dark Elf Scouts...............................................................13
points per model
Dark Elf scouts are tall sharp-eyed warriors, keen as hawks and cruel
as leopards. They live and fighr below the mountains to the west of Nagaroth.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Scouts | 5 | 4 | 5 | 3 | 3 | 1 | 6 | 1 | 8 |
Black
Ark Corsairs.............................12 points per model
Black Ark's of Dark Elves are known to all sailors. Their sight can
meed only one thing- certain doom. The crew of each ark consist of the
Corsairs and slaves. Corsairs as the Ark nobility keep all the important
functions. Those warrior-knights are sworn to carry out the orders of the
Black Ark Capitan without question.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Black_Ark_Corsairs | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Dark Elf Spearmen.............................11 points
per model
Spearmen along with the Crosbowmen are the core of the Dark Elf armies.
They consist of the non-noble Dark Elf soldiers. Spearmen are more valued
units, than the "cannon fooder" Warriors, and serving in them brings more
prestige. Only welthier and better trained elves are allowed to serve in
the spearmen units.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Spearmen | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
0-1
Harpies.................................15 points per model
These wild and savage creatures originally came from the Mountains
of Mourn, far to the east. A single outcast tribe settled in Nagaroth near
Karond Kar, the City of Despair. Itis said that when the last harpy leves
the land of Naggaroth, then within the 90 days Karond Kar will fall to
it's enemies. Harpies are scavengers and opportunists who prey upon the
sick, the weary and dying. They can be seen circling oround the battlefields
looking for easy prey. There is no order amongst them, no more than among
the most savage beasts.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Harpies | 4 | 4 | 0 | 4 | 4 | 2 | 2 | 1 | 6 |
Dark Elf Slaves:
Human Slaves..........................................................2
points per model
High Elf Slaves.........................................................3
points per model
Please not that those are not official rules from the Army Sourcebook,
but just an sddition from the Citadel Jurnal. However, in my opinion this
army would be incompleate without the slave units.
Salves are main Dark Elf workforce. More then 60% of the Naggaroth
population consist of slaves. Dark Elves however are known for bad hreatment
of their servants, and being a Dark Elf slave is probably worse than death.
Every day the black Arcs and Dark Elf Slave ships bring hundred's of new
slaves. They are the lowest cast in the Dark Elf society. They have no
rights, and no posibility of improving their position. Because food in
Nagaroth is quite expensive, only very generous masters occasionaly feed
their slaves (you can buy a good diner for a slave or two). They come and
go, and noone realy is concern about their well being - they are forced
to work until they have no more strenght, and then usually are sloughtered.
Slaves, especialy humans are cheapest merchandice on the Naggaroth market.
Slaves are rarely taken to battle, because Dark Elves think thet they are
unthrustworthly. Occasionally, in bigger battles large units of slaves
are used as a cheap and expendable "cannon fooder".
Slave Masters:
Slave units have to be leed by the Dark Elf Slave Master or in other
words champion. He is placed in the unit. If slave master will somehow
be separated from the unit, roll D6 -on 1,2 slaves will attack the nearest
Dark Elf Unit. Slave Master is armed with a whip. Slaves use his leadership
for the tests. If Slaves flee, Slave Master can roll for his initiative-
if the roll is succesful he may move 5" out of the way of fleing regiment.
If he will fail he has to flee along with unit.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Human_Slaves | 3 | 2 | 2 | 2 | 3 | 1 | 3 | 1 | 6 |
High_Elf_Slaves | 4 | 3 | 3 | 2 | 3 | 1 | 6 | 1 | 7 |
0-1 Claudron of Blood...................................................................125
points
In each Shrine of Khaine there is a Claudron of blood. In it, the Hag
Queens bath in the blood of the sacrifices on the Death Night. Claudron's
are powerfull magical artifacts, and have great influence on Witch Elves.
Thank's to it they can regrain their beauty. Also in close proximity of
claudron, Witch Elves excited by the smell of blood, or the magical power
of the artifact grain unique fighting abilities.
Claudron, during the battle is guarded by the Keaper of the Claudron
(Witch Elf Champion) and two Claudron Guards.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Keaper_of_the
Claudron |
5 | 5 | 5 | 4 | 3 | 1 | 7 | 2 | 8 |
Guardians | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Repeter
Bolt Thrower..................................100 points
You may include one bolt thrower in your army for each regiment (10
man strong) of Dark Elf inflantry exept Witch Elves and Scouts. Each boltthrower
has a crew of two Dark Elves to operate and defend it.
Reppeter bolt throwers are similar to oridianry bolt throwers, but
they are able to shoot a voley of shoots.
Repetter Bolt Thrower | Range | Strenght | Save |
|
SINGLE_SHOOT | 48" | 5-1_per_rank | none | D4 |
MULTIPLE_SHOOT | 48" | 4-1_per_rank | none | 1 |
Profile | M | WS | BS | S | T | W | I | A | Ld |
Scouts | 5 | 4 | 5 | 3 | 3 | 1 | 6 | 1 | 8 |
MOVE | TOUGHNESS | WOUNDS |
As_crew |
|
|
Dark Elf Chariot......................................................................60
points
Note that the rules for chariots are not included in the Army Book,
but I feel, thet without them this Compendium would not be compleate.
Chariots are the main way of transportation in the Dark Elf cities,
and only wealthy nobles can afford it. The chariot roaming the streets
cutting the pedestrians with the scyched wheels isn't rare site in Naggaroth
All rules for the chariots apply. Dark Elf Chariots can be pulled by
2 Dark Steeds (+ 5 points per steed) or 2 Cold ones (+10 points per Cold
One)- you have to buy one or the other.
You can buy the scyched wheels for the chariot for additional 10 points
per wheel (+1 to Chariot strikes per wheel).
Profile | M | WS | BS | S | T | W | I | A | Ld |
Crewmen | 5 | 4 | 4 | 3 | 3 | 1 | 6 | 1 | 8 |
Dark_Steed | 9 | 3 | 0 | 3 | 3 | 1 | 4 | 1 | 5 |
Cold_One | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Chariot | - | - | - | 7 | 7 | 3 | - | D6 | - |
Dark Elf War Hydra.......................................................................225
points
Dark Elf War Hydra is one of the many monsters trained by Dark Elf
Beastmasters. Hydras are especialy good monsters for training. War Hydra
have a little different statistics and rules than normal hydra due to the
training.
Profile | M | WS | BS | S | T | W | I | A | Ld |
War_Hydra | 6 | 4 | 0 | 5 | 6 | 7 | 3 | 5 | 8 |
War Hydra causes Terror.
War Hydra can breathe fire in combat. The strenght of the breath is
proportional to the number of hydra's heads (wounds) -hydra with 7 wounds
will breathe with S7.
War hydra has very hard saclay skin. It gives her unmodified armour
save on 5+.
Other Dark Elf monsters have standard profile and rules as described closely in the Battle Book. Here I include only their point values.
CHIMERA..........................................................250
points
COCATRICE......................................................150
points
DARK PEGASUS................................................ 50 points
DRAGONS:
Dragon.................................................................450
points
Great Dragon........................................................600
points
Emperor Dragon...................................................750
points
GIGANT SCORPION.......................................... 50 points
GIGANTIC SPIDER............................................. 50 points
GRIFFON............................................................150
points
HIPOGRIF...........................................................145
points
MANTICORE......................................................200
points
WYVERN............................................................180
points
SWARMS............................................................100
points each
Malekith, the Witch King of Naggaroth.......................................350 points
Circlet of Iron +50 points
Witch King's Armour +60 points
Spellshield +50 points
Destroyer +75 points
Black Chariot +90 points
Replaces your general from the army list.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Witch King | 5 | 7 | 7 | 5 | 5 | 4 | 9 | 4 | 10 |
Cold Ones | 8 | 3 | 0 | 4 | 4 | 1 | 1 | 2 | 3 |
Black Chariot | - | - | - | 7 | 7 | 3 | - | D6 | - |
The Beastlord Rakarth of Karond Kar.........................................134 points
Whip of Agony +25 pints
Armour of Fortune +15 points
Enchanted Shield +5 points
Black Dragon +450 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Rakarth | 5 | 6 | 6 | 4 | 4 | 2 | 8 | 3 | 9 |
Black_Dragon | 6 | 6 | 0 | 6 | 6 | 7 | 8 | 7 | 7 |
Morathi, The Hag Sorceress....................................................327 points
Dark Sword +15 points
Amber Amulet +25 points
Power Scroll +30 points
Dispel Magic Scroll +25 points
Dark Pegasus + 50 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Morathi | 5 | 4 | 4 | 4 | 4 | 4 | 9 | 3 | 9 |
Dark_Pegasus | 8 | 3 | 0 | 4 | 4 | 3 | 4 | 2 | 5 |
Khouran, Capitan of the Black Guard..........................................105 points
Blade of Ensorceled Iron +20 points
Armour of Meteoric Iron +25 points
You may use him if your army include at least one regiment of Black
Guards of Naggaroth.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Kouran | 5 | 6 | 6 | 4 | 4 | 2 | 8 | 3 | 9 |
Crone Hellborn, The Hag Queen...................................................207 points
Deathsword +100 points
Parrying Blade +20 points
Amulet of Fire +25 points
Manticore +200 points
Can be army general if you wish. You may use her if your army include
at least one regiment of Witch Elves.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Hellborn | 5 | 7 | 7 | 4 | 4 | 3 | 9 | 4 | 10 |
Manticore | 6 | 6 | 0 | 7 | 7 | 5 | 4 | 4 | 8 |
Tularis of Har Ganeth................................................................123 points
Executioners Axe +50 points
Black Amulet +50 points
You may use him if your army includes at least one regiment of Executioners.
Profile | M | WS | BS | S | T | W | I | A | Ld |
Tularis | 5 | 6 | 6 | 5 | 5 | 2 | 8 | 3 | 9 |
Shadowblade, Master of Assassins.............................................115 points
Heart of Woe +25 points
Pontion of Strenght +10 points
Profile | M | WS | BS | S | T | W | I | A | Ld |
Shadowblade | 5 | 10 | 10 | 4 | 4 | 2 | 10 | 3 | 10 |
Disguise | Discovered | Succesful |
High Elf, Wood Elf, Dark Elf, Human, Zombie |
|
|
Scaven, Orc, Black Orc, Savage Orc, Chaos Warrior, Beastman |
|
|
Any other |
|
|
If he is discovered, opponent recives VP as for killing him, and he
takes no further part in this battle.
If he is succesful, he may stay hidden in the unit untill you wish
to reveal him. When reveled remove one oridinary troop model from the unit,
and place Shadowblade 2D6" from this place. You may put him directly into
combat and it will count as charge.